State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2024

Top 5 Space Games Performance on Unified Platform in Ecuador, Q3 2024

Explore the performance trends of the top 5 space games in Ecuador during Q3 2024, highlighting downloads, revenue, and active user metrics from Sensor Tower data.

Top 5 Space Games Performance on Unified Platform in Ecuador, Q3 2024

In the third quarter of 2024, the top space games in Ecuador showcased varied performance trends according to Sensor Tower data. Here's a closer look at how each of these popular games fared in terms of downloads, revenue, and weekly active users.

Space Survivor saw an interesting trend in downloads, which started at around 7.2K in early July and peaked at 10.9K by the end of August. This was followed by a slight decline, ending the quarter with approximately 7.3K downloads. The game's weekly active users remained relatively stable, fluctuating slightly around 200K, with a noticeable increase to about 216K in late August. Revenue for this game was negligible, with only a minimal amount recorded in the last week of September.

Galaxy Attack: Shooting Game experienced a gradual decline in downloads over the quarter. Starting at 8.1K in the first week of July, downloads decreased steadily, reaching about 3K by the end of September. Weekly revenue showed a small increase, peaking at $93 in the last week of September after fluctuating around $40-$50 for most of the quarter. Weekly active users followed a similar downward trend, dropping from approximately 41K to 26K by the end of the quarter.

For Find the Alien - Alien Game, downloads displayed a general upward trend, with numbers rising from 2.8K in early July to a peak of 6.9K in late September. Weekly active users also increased, starting at 8.4K and reaching 12.2K by the end of September. Revenue was recorded only at the beginning of the quarter, with a peak of $27 in the second week of July.

Words to Win experienced fluctuating download numbers, beginning at 4.4K, dipping mid-quarter, and ending with 3.2K downloads at the close of September. The game's weekly active users mirrored this pattern, starting at 8.8K, peaking at 9.9K in early September, and then slightly decreasing to 7.2K by the end of the quarter. No revenue was recorded for this game during the quarter.

Finally, Solar Smash maintained steady download numbers throughout the quarter, ranging between 3K and 4.2K. Weekly active users followed a similar stable trend, with numbers around 20K, peaking at 23K in mid-September. Revenue was minimal, with sporadic small amounts recorded, peaking at $19 in late July.

These insights into the performance of top space games in Ecuador during Q3 2024 reflect the diverse engagement and monetization trends within the gaming community. For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024